
Update
The main thing in this patch: stacks have been increased to 10 000, caskets can now be opened in batches of up to 200 pieces, new veins appeared in the first cities, and Gaia, auto mining, the title and several dungeons received important fixes.
Update
Stacks and caskets
- Maximum stack increased from 2 000 to 10 000 items.
- Regular caskets now open immediately in a pack of up to 200 pieces in one click, rather than being clicked one at a time during an accelerated animation.
- Fixed false error “Not enough inventory space”.When checking free space, the server now takes into account that the same drop is added to one stack.
- Weapons, armor, non-stackable Thief Gloves and the old Razador pass have been removed from the level 115 methine chest.
- The remaining drops from this casket stack and no longer clutter your inventory with a bunch of separate items.
- Stackability of several other caskets and consumables has been fixed.
Ore, auto mining and Gaia
- New veins are placed next to NPCs in the first cities.There is no longer any need to run after them across half the map.
- Automining correctly continues to dig the selected vein.
- Added new ore drop.
- Pickaxe sharpening has been fixed: successful improvement now gives the next pickaxe in the chain.
- Gaia's grinding sees stones not only in regular inventory, but also in special K-inventory.
- Stones no longer show up twice in the grinding window.
- Added mass grinding and batch creation of Gaia.
- The blacksmith has an exchange: 5 weak materials on 1 improved.
Dungey
- In private dungeons, the aggro of mobs is increased by 25%, but not more than by 500 units.Collecting packs will become more convenient.
- The open world and individual Hydra mechanics have not changed.
- The chance of dropping keys on Nemera floors has been increased from 1% to 15% and 20%.
- Azrael's defense after moving between floors has been fixed: the boss should no longer stand for some time without taking damage.
- For defeating the Lord of the Abyss it is now awarded 90 Expedition resources and one rare item.
- If time on the Void Lord runs out, active participants will receive 20 Expedition resources.To receive the reward you must actually participate in the battle.
- The amount of outdated trash drops in several boss chests has been reduced.
Title and trophies
- Fixed the description and equipping of the permanent PvE title.
- Hidden title bonuses are now shown in the bonus table.
- If the same title is already equipped, the game will show a message instead of silently rearranging the item.
- Title price in Item Shop changed to 700 MD.
- Crafting a title from a blacksmith costs 3 billion Yang — the price has been increased taking into account its strong bonuses and unlimited validity.
- For 400 trophies can be bought repeatedly Ancient Enchanted Item.
Balance and other fixes
- High-level earrings received more useful PvE bonuses: average damage and HP.
- Fixed character position rollback after loading.
- Active alchemy is now restored correctly after loading a character.
- Fixed a visual bug in which, after opening the crafting window, the character's level could become 0, and alien interface elements appeared on the screen.
- The guild land construction button no longer remains in the city after leaving the guild territory.
Have a nice game!





