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Hydra: time for new victories

Hydra: time for new victories

Face the Hydra, discover hunting equipment and use the dedicated trade chat. This update also makes everyday play more comfortable, with font selection and clearer item names in all 12 languages.

  • Entering the Hydra
  • Battle aboard the ship
  • Rewards and exchange
  • PvE armour and weapons
  • Trade chat
  • Improvements and fixes
  • Before you play

Entering the Hydra

Open the dungeon list (F10) and select Hydra. Normal mode requires level 90; hard mode requires level 105. This is a solo challenge, so leave your party before entering. Buy the pass for your mode from the pass vendor through the separate Hydra passes dialogue. Entry consumes one pass. A 30-minute cooldown follows a victory; each mode has its own timer. The dungeon cooldown reset item supports both modes.

Battle aboard the ship

Protect the mast and follow the battle prompts. When the Hydra raises its shield, attack both mini-Hydras before they bombard the mast. A tidal-wave warning tells you to shelter beside the mast on the west or east side of the ship. Losing the mast ends the attempt. If you disconnect, you have two minutes to return to an unfinished fight.

Rewards and exchange

Victory awards 1 trophy in normal mode or 3 in hard mode. Other rewards include materials, a Captain's Supplies and a chance at Hydra collection items. Your first Nessie egg is guaranteed once per account; later eggs have a drop chance. Collect your rewards through Delivery.

Choose Hydra at the Exchange Keeper. Prices below are in trophies. Costumes, hairstyles and weapon skins last 7 days from first wear, including offline time. Permanent versions are available in the Item Shop: costume 499 MD, hairstyle 349 MD, weapon skin 599 MD.

  • Hydra hairstyle (7 days) — 8
  • Hydra costume (7 days) — 12
  • Hydra weapon skin (7 days) — 16
  • Wrath of the Depths — 2
  • Fortune of the Sea — 2
  • Captain's Anchor — 60
  • Dungeon Reset Scroll — 10
  • Luck Seal — 180
  • Ancient Enchanted Item — 360

Rewards and exchange

PvE armour and weapons

Four finished PvE armour variants +9 are now available. At the Combat Zone Overseer, exchange the corresponding PvP armour for PvE armour and back for free: unequip it and drag it onto the NPC. Bonuses, stones and transmutation are preserved. The PvE weapon penalty against players is now correctly −30% for every class. The Sun Blade and Twilight Sword of Wrath have stronger physical attack. [PvP] and [PvE] labels, including their position after armour upgrade levels, have been corrected in all 12 languages.

PvE armour and weapons

Trade chat

Start a message with $ to send it to trade chat. Available from level 15, with one message every 15 seconds. A separate filter and item links are supported. Automatic chat translation is currently disabled.

Improvements and fixes

  • Choose a game font with a preview; your choice is saved.
  • Quest, system and login translations have been improved, with a flag selector added.
  • Automatic chat translation is currently disabled.
  • Exact target health and the damage trail when switching targets have been corrected.
  • Damage numbers render better in crowded fights, while the low-end PC profile keeps full image resolution.
  • Biologist ash also drops from Setaou; the Wiki guide has been updated.
  • The Mighty Ice Witch can drop an elixir.
  • Dungeon completion with Auto Hunt now counts correctly when participation requirements are met.
  • Jin-Hee spawn locations have been adjusted and respawn is 30 seconds.
  • Amethyst icons, interaction menus for players from other empires and purchases of large items with Gaya have been fixed.
  • Character login-related delays have been reduced.
  • The Wiki now includes all 13 PvE weapon lines, four PvP/PvE armour pairs and 20 Hydra costume variants.
  • Black backgrounds behind headings have been removed.
  • Automatic word censorship in chat is disabled.
  • Fair-play checks have been refined.
  • Hidden loot messages no longer push general chat out of its history.

Damage records now register correctly. Previous maximum damage records have been reset so new results follow the same rules. Other rankings and achievements have been preserved.

VK no longer blocks links to the website.

Before you play

Close the game and launch the launcher. Wait for the update to finish before logging in. Item details and sources are available in the in-game Wiki.

Addendum: Atlas, Hydra rewards and everyday improvements

  • The Expedition Atlas once again displays your saved marks and claimed rewards. Your progress is retained.
  • Purchases work across all four General Store tabs. Long names fit purchase confirmations and item tooltips; PvE weapon labels and dungeon statuses are clearer in all 12 languages.
  • Single and paired emotions have improved playback, including consecutive actions.
  • Entry to the Demon Tower and Spider Dungeon checks the entering player's pass, level and cooldown, without imposing these requirements on party members staying outside. A failed entry preserves the pass and personal cooldown.
  • Other players' weapon costumes keep their visible blades when effects are restricted and in Low-PC mode.
  • The appearance of selected weapon skins has been corrected when changing equipment or transmutation.
  • Item links in normal chat between players of different empires are preserved and open the item's tooltip.
  • New Hydra victories award Captain's Supplies instead of guaranteed Cor. The Hydra exchange now offers Wrath of the Depths, Fortune of the Sea and the permanent Captain's Anchor; Cor have been removed from the Hydra shop.

Normal victory: 1 Hydra Trophy and 1 Captain's Supplies.

Hard victory: 3 Hydra Trophies and 3 Captain's Supplies.

Supplies replace the guaranteed Cors. Other rewards are preserved.

Each Supplies gives one elixir of your choice: Wrath of the Depths or Fortune of the Sea.

Wrath: monsters +15%, bosses and Metin stones +20%; no PvP bonus.

Fortune: item drop x1.40, Yang amount x1.30; no multiplication of chests or trophies.

Elixirs last 30 minutes from use, including time offline.

Reusing the same active elixir does not consume the item. Both different elixirs can be combined.

Wrath of the Depths

For 30 minutes: strength against monsters +15%, bosses +20% and Metin stones +20%. Does not increase damage against players. The timer starts on use and includes time offline. Using another while Wrath of the Depths is active does not consume the item.

Fortune of the Sea

For 30 minutes: item drop x1.40 and the amount of Yang dropped x1.30. Does not multiply reward chests or trophies. The timer starts on use and includes time offline. Using another while Fortune of the Sea is active does not consume the item.

Captain's Supplies

Open and choose one elixir: Wrath of the Depths or Fortune of the Sea. You receive one selected item. Normal Hydra guarantees 1 Captain's Supplies; hard Hydra guarantees 3.

Captain's Anchor

Reusable item. Saves 3 personal locations in the open world and returns you to the selected location. Cooldown: 20 seconds. Cannot be used in combat, dungeons or restricted maps. Returning requires the level needed for that map.

The new items require level 90. The two different elixirs can be used together; their duration also runs while you are offline.

Hydra rewards and Captain's Anchor — full guide

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