
On August 28, 2026, a major progression update was released on Duskveil.It combines the path from the first level to the final test, weekly goals, the Altar of Heritage, five ranks and the Twilight Rift rating.
Where to open
Click;F5and select "Legacy".
Alternatively, open the bottom panel with the arrow and click the new "Legacy" button.
The AFK locations button has also been moved to F5 and to the bottom panel.
Legacy and AFK no longer occupy permanent positions in the event list.
The Hero's Path
The new system works for the entire account and shows the development route from 1st to 99th level. Steps that have already been completed are counted retroactively. Old accounts receive a progress credit, but they cannot re-collect the premium starting rewards.
Weekly trials
There are three independent categories available each week: regular monsters, Metin Stones, and bosses. One label is assigned for each category, with a maximum of three labels per week. Active play counts — kills in AFK mode and auto-hunting are not included in the weekly trials.
The marks accumulate forever and are not consumed when the rank is increased.
The Altar of Heritage
The altar no longer requires knowledge of VNUM and does not pick up random items.
Take the required stack of items from the inventory.
Put it in the prominent "HERE" box.
Check the name of the item, the exact amount of deduction, and the contribution you receive.
Confirm the transfer.
Nothing is deleted without the selected stack and a separate confirmation.
It will take 2.3 billion Yang and 575 contribution points to complete the journey. The values in the rows represent the price of each individual increase.
At rank V, you can choose one relic.: +10% damage to bossesor;+10% damage to Metin stones. The choice is mutually exclusive and does not add up endlessly with copies of the title.
The Twilight Rift
There is no separate "seal of admission".To enter, you need:
99th level;
any 3 of the 5 permanent progress chains;
one victory each over Razador and Nemera;
minimum of 1 accumulated weekly tag;
disabled auto-hunting for all participants.
The rift starts on CH1 for a group of 1 to 4 players. Inside there are several waves, a final guardian, a weekly modifier, and a best time rating. There is no repeatable reward for resources, Yang, or experience in the Rift.: This is the final competitive test.
Interface and convenience
Four Legacy pages have been completely redesigned: stages 1-99, weekly flashcards, a visual Altar, and a separate rank panel./The fault line.
Added game icons, textured backgrounds, gold frames, color statuses, and large basic actions.
The first click on the window no longer sends the character running.
The window doesn't hang on top of everything: inventory, friends, and other game windows normally get focus.
An empty WIKI article has been fixed; it contains a short instruction on the system.
Other assembly changes
In hunting tasks 68-69, the inaccessible target 1061 is replaced by a real-life monster 1031.
Fixed the following of regular and developable pets.
The Duskveil Dragon visual content package has been updated.
The update has already been installed. Have a nice game on Duskveil!





