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Duskveil update from August 17th

Update Duskveil dated August 17th

We have collected player requests over the past few days and installed a large package of fixes. The server side has already been restarted and is active. Before logging in again, close the game completely and run the patcher.

Stability and entry into the game

  • Fixed several reasons for crashes, character freezes after disconnection, and inability to re-enter.
  • Fixed errors of reloading items and conflicts when logging in with one account.
  • Fixed a drop in the game channel when using Ok cards.
  • Fixed Gaia's empty store window.

Multifarm and mining

  • The control of active windows of the multipharm has been redesigned: the paid third slot is now counted correctly.
  • Fixed the erroneous message "Mining is disabled for this character", which occurred even with one window open.
  • For level 99 characters, the loot limit has been lifted from actual monsters and metins of the Red Forest.
  • 40 additional metins of 85-90 levels have been added to the Red Forest to reduce competition on auto-hunting.

Bosses and Dungeons

  • Fixed damage to the Baroness and the logic of her eggs.
  • Fixed stages and hints in the dungeons of Nemera and Razador; added protection against hanging stages.
  • To enter the dragon, both provided keys are now correctly accepted: Curved and Shaped.
  • The eggs in the corresponding task are guaranteed to produce the necessary item.
  • Kills in hunting missions are now counted inside the dungeons as well.

Items, Merchants, and Sharpening

  • The caskets of Athena, Milo, the cub, and the pet's books are now stacked.
  • Okay cards are now stacked and spent correctly during the game.
  • A Pig's Nose has been added to the resource haggler.
  • A Stone Scroll, a Shard removal item, a Levelable pet transfer item, and a Magic Stone have been added to the trade.
  • The Blacksmith's Scroll has been fixed: the claimed +10% is now actually added to the chance of improvement and displayed correctly.
  • A magic stone no longer gives you a chance lower than a normal Blessing Scroll.
  • Dew is now immediately created with the maximum bonus value.
  • All ore alchemists are installed in the first cities and work without a guild requirement.

Rewards and balance

  • The rewards from the bosses are divided according to their purpose: pets and costumes received different useful options for metins and bosses instead of identical copies.
  • The awards of Razador and Nemera have been adjusted according to their role.
  • Fixed leveling up the skills of developed pets: the skill effect no longer disappears after leveling up.

Interface and combat

  • The layout of the biologist's window has been fixed: Bera's heart and the rest of the elements are back in the visible area.
  • Fixed the display of active gains. The old visibility settings are automatically adjusted to the current format.
  • Movement speed is displayed again and applied correctly; attack speed has not changed.
  • Fixed overestimated strike range and dropping mobs.
  • Fixed receiving a character deletion code on the site: a secure backup delivery method has been added.

Thanks to everyone who sent detailed descriptions and screenshots. They allowed us to check not only individual complaints, but also related errors.

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