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HD visuals / Arena of Equals

Duskveil

A more detailed world and a larger arena. This update also fixes equipment appearance transfer.

A world of detail

Updated textures for towns, ground, grass, stone, vegetation, selected equipment and creatures. New path and cliff materials join the update. Selected assets have been refreshed while keeping the world familiar.

DirectX 11 offers improved water, material relief, soft sunlight shadows, shading in crevices and softer particle edges near surfaces. These effects have separate settings.

Arena: more room to fight

  • The circular fighting area is now 52 m across. Steps and height changes inside it have been removed, with decorations and a complete environment around it.
  • All participants receive normal movement and casting speed bonuses. These replace the automatic Shaman speed buff.
  • Manual Shaman buffs can now be applied to allies during the countdown and combat. Select an ally and use a support skill.

Equipment appearance transfer

Compatible high-level armour can now provide the appearance for starter equipment even when the donor cannot be sold. Class, gender and item-type restrictions still apply. The base item keeps its level and stats. Check the price and selected donor before confirming: the donor is consumed.

Other fixes

Fixed connection handling when leaving the arena and reconnecting to the game.

How to enable the new visuals

  1. Close the game completely and let the launcher finish updating.
  2. In graphics settings, select DirectX 11 and the HD texture style. Enable extra effects to suit your computer; material relief requires enhanced lighting.
  3. Exit the client completely and launch it again: changing DirectX or texture style requires a restart.

Classic textures and low-PC mode remain available. If performance drops, reduce optional effects or return to Classic textures. Support depends on your graphics card.

Detailed guides

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