27 locations, 234 species, including 84 bosses. Open Bestiary from F5 or its button on the expanded taskbar. Defeat the listed monsters in their locations to earn five stars per species. Progress is shared across the account and characters, is saved and never resets. Auto-hunt counts.
Each star grants one Conqueror Trophy: five per species, up to 1170 across the entire catalogue per account. Each reward can be claimed once. If your inventory is full, the reward is saved. Make room and collect it through Event Delivery.
Earn the corresponding star for every species in a location to raise its bonus level. Select one world bonus per account. Dungeon bonuses activate automatically in the matching dungeon only.
Interface and collections
Permanent collections and tasks now share one window with two tabs. Open it with F7 or the button in the F5 panel. The F5 layout, help text and Wiki have been updated.
Updated the Atlas, Expedition Centre, events, Legacy, pet windows, Item Shop, rankings and passes. Buttons, tabs and labels have been refined, and the new panels share a unified background.
Expedition II now previews full outfits in 3D with track and weapon selection. The Expedition Centre has dungeon and quest illustrations; frames and spacing are fixed across Events, Legacy, pass selection and F5.
Fixed item tooltips getting stuck when slots are refreshed or the cursor moves away.
Chat, its background and the input field stay aligned when the client window is resized or maximized.
Chat and auto-hunt
Added an AFK system: a name tag after 10, 30 or 90 minutes of inactivity, notices when contacting an away player, and an automatic logout setting. Returning to the controls clears AFK; Auto-Hunting and private shops are excluded. Automatic logout is off by default.
Players on Auto-Hunting send a private-message autoreply in their selected language. A friend’s name turns blue while Auto-Hunting is active; switching it off or logging out updates the status.
Regular chat, history and detached tabs keep their text inside the window. Emoji are aligned in messages and the input field.
Added a permanent Notifications tab for shared event and achievement announcements. These are hidden in regular chat by default; personal messages and important hints remain. The setting can be changed.
Combat and rewards
Archers can start a volley on a Metin: Combo 0–1 adds up to two nearby monsters, and Combo 2 or higher adds up to four. Works with regular arrows and a quiver; other Metins, players and NPCs are excluded as extra targets.
Auto-hunt is allowed in Nightmare. Attendance, survival and contribution requirements remain. Main dungeons award trophies and seals; seven different seals grant a key. Reward retries must not grant the same reward twice.
Removed Hydra’s separate class multipliers. Monster damage in supported F10 dungeons uses one target defence rule. Nemere entry no longer requires a specific class or mandatory buffs.
Nightmare Hall awards 8 trophies and 1 core as one reward. Delivery retries after clearing inventory space or reconnecting do not duplicate items.
Other improvements
Added the “67” and TikTok emotes for all four classes and both genders.
Stage three of the Sohan Metin task counts any Metin in that region; the goal is 18 kills.
Ash for the Biologist’s third research can drop from the required monsters in a private Demon Tower. The chance remains 2%.
Fixed referral menu translations and shop tab label placement.
The Exchange Keeper clearly explains that Expedition II cosmetics require rank 30 of the free pass.
Removed extra level 90 Metins from Chunjo’s second town. Regular town Metins remain.
Improved game connection stability.
Previously published and preserved in the combined package
Client window resizing, maximising and restoring its previous size; updated resolution selection in settings.