
The 4 October update brings together the general release and the latest fixes.
Included in the general update
Equipment uses standard upgrading recipes. The window shows materials, quantities, full cost, success chance and result; recipe costs and requirements are unchanged. Participation Points are now items; existing points were preserved 1:1 in the delivery queue.
Night mode now darkens the ground and water as well as buildings and sky. Switching it off restores daylight and preserves your fog setting. Fixed new wings, including Expedition rewards: size, position, effects and restoration after changing armour.
Automatic consumables respect active effects and their duration, avoid repeated use and unnecessary consumption when toggling settings. Dew waits for an incompatible water effect to expire.
WIKI also shows sources of earlier upgrade stages. Alchemy icons in the upgrade window were corrected. Expedition trial guidance now distinguishes four story chapters, Atlas and pass progress; premium is not required. Reward descriptions and retrying delivery with a full inventory are clearer.
Added a low-end PC profile with restoration of previous settings, and reduced repeated model and animation work in crowds. A real DirectX 9 mode is available under Settings → DirectX → 9.0; restart the game fully after changing it. Performance work continues: this does not guarantee that every FPS drop is resolved.
Updated download links, first-visit language selection, registration and installation guidance. Update presentations and recent news support 12 languages with localized illustrations. New site news is connected to the Telegram information topic.
Reputation has four bonus tiers, up to +1000 HP and +4% strength against monsters. Theowahdan offers PvM scarves in four appearances and five upgrade stages, crafted with Fine Cloth and Yang. Recipes, stats and previews are in WIKI.
Scarf impregnation grants +3% strength against monsters for one hour. Time stacks to three hours and pauses while the scarf is unequipped or the character is offline.
Expanded Metin placement across four Expedition regions, Red Forest and the AFK zone, including distant areas. AFK Metins retain a 20-second respawn. Added sources for 35 materials; ordinary biologist and upgrading materials are not restricted by the current biologist quest stage. WIKI sources match server drops.
Expedition I and II have calmer, clearer interfaces, with more visible tabs, rewards and objectives. Progress, completion requirements and rewards are unchanged.
Fixed autoselling automatically received loot and NoName in upgrade announcements. Phoenix Shoes were added to the level 70–80 equipment chest without removing previous rewards. Fixed Dragon Coin charges for paid task completion in the old free and premium passes and blocked repeat payment. The erroneous coin-crediting cause was removed, with targeted restoration of affected balances and purchases.
Latest additions — 4 October
- Denser Metins on all four new Expedition maps, with farming space and traversable spawn points. The AFK zone now has only level 85 and 90 Metins; Red Forest has only level 90 Metins, with more spawn points.
- New passive material drop rates were reduced fivefold. Removed unintended Expedition crafting drops from ordinary monsters; standard materials, participation and pass progress remain.
- Increased manual pickup range. Active auto-pickup also periodically checks nearby ground loot.
- Removed the extra glow from dropped items, preserving their models, names and pickup sounds. Fixed an object leak when the same ground item appeared repeatedly.
- The Д/L chat log now has independent message input. Resized chat windows clip messages to their boundaries. Auto-Hunt no longer blocks item and Yang pickup messages; duplicate options were removed in favour of normal chat filters.
- Fixed auto-potion controls. Auto-potions keep working with the window closed, with an icon showing the active mode.
- Improved pet and summoned-mount following through turns and stops. Following mounts are smaller; riding size is unchanged. Fixed drakkar motion references.
- Updated WIKI articles, item cards and belts. Expanded interface, quest, support and payment-information translations across 12 languages, preserving current items, rewards and Expedition styling.
Close the game, update through the patcher and restart the client.
Update additions — October 4
Farming statistics
A statistics button in the F5 menu shows loot icons and quantities, Yang, and auto-sale revenue separately. The Duskveil-style window opens and hides with auto-hunt and also works for manual farming. Hiding it does not stop tracking. Enable/pause and a confirmed reset are available. Character data is saved locally across teleports, channel changes and logout; only Reset clears it. Copy the farm_statistics folder when moving to another computer. F9 is unchanged.
Gaya shop
There are now 44 offers: all 26 previous offers remain, with 18 additions. Prices have been revised: Rainbow Stone costs 5500 Gaya and permanent Manu costs 7000 Gaya. The new PvM scarves I are permanent; new costumes, hairstyles, weapon appearances and the Eternal Love Amulet last 7 days. Existing item attributes are unchanged.
Permanent amulet
The permanent Evil Eye Amulet is available in the ItemShop for 499 MD, with 15% damage against monsters, Metin stones and bosses in each category. It has no expiry. This permanent version is not added to drops; existing temporary versions are unchanged.
Jewellery materials
Only the 154 new drop-source links introduced by the previous update for six jewellery materials have been removed. The 27 historical entries and other drop tables are preserved; recipes are unchanged.
Mode for low-end PCs
The stronger profile renders the 3D scene at 50% of each dimension while keeping the interface at full resolution. DX9 and DX11 are supported, with reduced view-distance and visual-effect load. Results depend on the computer and scene. DirectX/renderer changes, confirmed language changes and legacy ENB share a 20-second warning followed by an orderly client restart.
Dungeon keys and instructions
In Nemere, Devil's Tower and Razador, keys go directly into the inventory: single keys are capped at 1, while items for multiple objectives are limited to the number of objectives remaining. Excess and obsolete keys are cleaned up. Stage instructions for 8 dungeons now appear in normal chat. Drop chances and the chance of a Nemere key failing are unchanged.
Update your client through the patcher before logging in.





