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Scarves

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The scarf is an additional PvP-item of equipment. Each rank gives fixed strength and resistance against Demi-humans.

How to get your first scarf

- The task becomes available at level 40.

- In the first village, talk to Teowahdan.

- Then contact the Captain. He makes one unit Thin fabric for one hour of playing time.

- Collect 15 units of Fine Cloth and take them to Teowahdan.

- When exchanging, you can choose the appearance of the base scarf: ruler, master, prince or king.

How to improve a scarf

Ranks: ordinary -> subtle -> noble -> individual.

- To increase your rank, combine two scarves from Teowahdan of the same rank.

- The chance of unification on the server is 100%.

- Regular + regular: 5,000,000 Yang.

- Thin + Thin: 15,000,000 Yang.

- Noble + noble: 50,000,000 Yang.

To make one custom scarf from scratch you will need 8 basic scarves, 120 units of Fine Cloth and 100,000,000 Yang.

What does each rank give?

- Normal: +1% strength against Demi-humans and +1% resistance.

- Subtle: +2% strength against Demi-humans and +2% resistance.

- Noble: +3% strength against Demi-humans and +3% resistance.

- Individual: +5% strength against Demi-humans and +5% resistance.

Bonuses are permanent and depend only on the rank of the scarf. The appearance of the scarf does not affect the amount of bonuses. Hunter PvM Sashes At level 40, choose PvM Sashes and Coating at Theowahdan. Use Fine Tissue (85019). Four appearances share the same stats. Permanent and tradeable. Stages I-V: monster power 2/4/6/8/10; monster resistance 0/1/2/3/5. Resistance uses the standard server formula: 5 units reduce monster attack by 1.5% before defence. Tissue per step 100/300/600/1200/2400; Yang 50/150/400/800/1600 million. Upgrades consume the previous stage. Success 100%, no destruction. Total: 4600 Tissue and 3 billion Yang. PvM and PvP share one sash slot. Hunter Coating: 100 Tissue + 10 million Yang for 60 minutes of +3 monster power. Requires an equipped PvM sash. Pauses unequipped/offline; survives death. Up to 3 hours stored; rejected without consumption if one hour will not fit. Repeated use extends time, never stacks power. Reputation at 1000/4000/8000/12000: HP 250/500/750/1000 and monster power 1/2/3/4. Only the current tier applies. Hidden titles keep the real reputation bonus. Neutral/negative reputation grants none of these bonuses.