Midnight Masquerade

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Entry and rulesWalkthrough and mask choiceSurviving danger zonesParty, death and reconnectingRewards and savingPrice per rewardTheatre rewards in the Item ShopEntry and rules
F10 : Midnight Masquerade. Free rehearsal: level 30+. Main mode: 90+, one pass per participant; F10 ticket shop: 50 million Yang. Resume for free with the same character.
Solo or up to four players. Party size does not increase boss HP. All five scenes share a 45-minute deadline; leaving and reconnecting do not extend it.
Walkthrough and mask choice
1. Changing scenery. Use each wheel to move the scenery, then cross the green opening. Pass four barriers and reach the exit. Clear the opening before switching: the mechanism cannot close it on a party member.
2. Mask bargain. Each participant chooses a personal mask for this run. Daredevil gains one extra second before an echo replays, but potions restore only 80% of their usual HP. Witness extends Sevran's revealed damage window from 5 to 8 seconds and becomes his preferred target. Rebel adds a Steward fight, but extends Morvein's recovery after a move from 3 to 6 seconds.
3. Mirror gallery. Compare flashes I / II / III: the real reflection signals 1.5 seconds later than the fakes. Select and hit it. Damage during the opening increases by 25%. A wrong choice creates cracks; taking too long triggers another attack. Main-mode Sevran has 30 million HP.
4. Falling curtain. Zigzag across the platforms, alternating left and right openings. Each platform's counterweight can be used once to pause the curtain for 8 seconds. Being caught deals damage and returns you to your last platform. Complete this scene on foot.
5. Morvein. He has 60 million HP in main mode; phases change at 70% and 35%. Plan your route during the recording, then leave the purple line before the echo appears. Below 35%, record a route through Morvein: an echo hit removes 5% of his maximum HP and opens an attack window. This hit counts once per recorded route.
Surviving danger zones
Boss skills: Morvein's Executioner's Bow locks a 24m cone for 65% HP; move sideways or behind him. Sevran's Crown of Shards hits the ring from 8 to 18m for 60% HP; stay inside or outside it. Wind-up: 2.4 sec, one hit. Rehearsal: 15%/12% HP and 3.6 sec warning.
Damage is based on maximum HP. In main mode, the echo and curtain remove 75%; false-reflection cracks and lanes remove 60%; a missed mirror deadline and Morvein's strikes remove 65%; lingering in a dangerous area removes 50%. Yellow markings warn you: move out before they turn red. Heal between attacks.
Party, death and reconnecting
The leader enters a nearby party of 1–4 players. Each participant needs a separate account and a main-mode pass. After disconnecting, return through F10 on the same character; a saved run cannot be transferred. Use the normal restart option after death. Combat persists while a living party member remains inside. Restarting a scene after a full wipe does not extend the original 45-minute limit.
Rewards and saving
Main clear: 10 seals and 50 wax. First account rehearsal: 4/20; repeats: 1/5. Once per run, with account-wide currency.
14 offers: four body costumes, six weapon costumes, two regular pets and two mounts. No levelling required. Ordinary armour and weapons are not sold here.
Permanent body costume: +5000 HP, +150 defence, +40% against monsters. Permanent weapon skin: +40% against monsters, Metins and bosses.
Permanent pet: +4000 HP, +35% against monsters, +35% item drop. Bonuses apply while the item is equipped. Permanent mount: +30 movement speed, +85% against monsters, +25% chance of bonus experience. Bonuses apply while riding.
A full inventory preserves the purchase. Free space and press Claim without paying again. Hover over an offer icon to inspect its bonuses.
Price per reward
| Reward | Variants | Seals / wax | Main clears |
|---|---|---|---|
| Body costume | 4 | 40 / 200 | 4 |
| Weapon costume | 6 | 50 / 250 | 5 |
| Regular pet | 2 | 60 / 300 | 6 |
| Mount | 2 | 80 / 400 | 8 |
Clear counts assume starting from zero without other purchases. A pass pays for entry and does not increase rewards. Seals and wax are account-wide; open the exchange in the F10 Masquerade window.
Theatre rewards in the Item Shop
All 14 theatre rewards are also available in the Item Shop for MD: body costume 499, weapon skin 599, pet 399, mount 499. Shop and gameplay-exchange versions have identical bonuses; seal/wax exchange prices are unchanged.
Open the Item Shop, find the theatre item and check its gender/class requirements, price and your MD balance. Confirm one purchase, then equip it in its normal slot. Pet bonuses require the item to be equipped; mount bonuses apply while riding. Items are permanent and can be traded or listed in a personal shop, with normal equipment restrictions.
