Maximum bonuses
Maximum of one bonus rolled on one item
Regular bonuses 1-5
- Maximum HP +2000; maximum MN +80.
- Strength, Dexterity, Vitality and Intelligence: up to +12.
- Attack speed +8%; movement +20%; spells +20%.
- HP and MP recovery +30%.
- Chance of poisoning, stunning and slowing +8%.
- Critical and penetrating strike +10%.
- Strength against people +10%.
- Strength against animals, orcs, mystics, undead and devils +20%.
- Strength against monsters, Metins and bosses +8%.
- Power of lightning, fire, ice, wind, earth and darkness +10%.
- HP and MP absorption +10%; MN combustion +10%.
- Block chance +15%; chance to dodge arrows +10%.
- Resistance to sword, two-handed sword, dagger, bell,
fans and arrows: up to +15%.
- Resistance to fire, lightning, magic, wind, ice, earth and darkness: up to +15%.
- Melee damage reflection +15%; Poison resistance +8%.
- Chance to double experience, Yang or item drop +20%.
- Recovery of HP or MP after a kill +10%.
- Attack power +50; defense +5.
- Resistance to Warrior, Ninja, Sura and Shaman +10%.
- Immunity to stun and slow - maximum value 1.
Important
- Not every bonus is placed on every type of equipment.
- The maximum of one line is indicated here, and not the sum of all equipment.
- Built-in bonuses for costumes, pets, mounts, tasks and collections
are considered separately and do not change the random string limit.
- Lycan is not available on the server, so his bonuses are not included in the list.
