Duskveil

Maximum bonuses

On this pageRegular bonuses 1-5Important

Maximum of one bonus rolled on one item

Regular bonuses 1-5

- Maximum HP +2000; maximum MN +80.

- Strength, Dexterity, Vitality and Intelligence: up to +12.

- Attack speed +8%; movement +20%; spells +20%.

- HP and MP recovery +30%.

- Chance of poisoning, stunning and slowing +8%.

- Critical and penetrating strike +10%.

- Strength against people +10%.

- Strength against animals, orcs, mystics, undead and devils +20%.

- Strength against monsters, Metins and bosses +8%.

- Power of lightning, fire, ice, wind, earth and darkness +10%.

- HP and MP absorption +10%; MN combustion +10%.

- Block chance +15%; chance to dodge arrows +10%.

- Resistance to sword, two-handed sword, dagger, bell,

fans and arrows: up to +15%.

- Resistance to fire, lightning, magic, wind, ice, earth and darkness: up to +15%.

- Melee damage reflection +15%; Poison resistance +8%.

- Chance to double experience, Yang or item drop +20%.

- Recovery of HP or MP after a kill +10%.

- Attack power +50; defense +5.

- Resistance to Warrior, Ninja, Sura and Shaman +10%.

- Immunity to stun and slow - maximum value 1.

Important

- Not every bonus is placed on every type of equipment.

- The maximum of one line is indicated here, and not the sum of all equipment.

- Built-in bonuses for costumes, pets, mounts, tasks and collections

are considered separately and do not change the random string limit.

- Lycan is not available on the server, so his bonuses are not included in the list.