Duskveil

New content Duskveil

On this pageAFK-metin farmRain of metinsBoss InvasionLord of the AbyssRefined sugar for beltMajor Update: Conqueror's PathPvP and ArenaOther ChangesConqueror's Path: current rewards and exchangeConqueror's Path: window and teleports

AFK-farm and automatic events for levels 1-99

AFK-metin farm

- Login is available through the event window for characters level 1-99.

- The flat field is divided into zones 1-29, 30-59, 60-84 and 85-99 levels.

- In each zone there are 40 metins at the same time, distributed throughout the sector.

- Metins replenish 90 seconds after the first kill and are not delayed by subsequent kills.

- Regular drops, experience and yangs are not cut. One character per account is allowed.

Rain of metins

- Levels 30-99. Destroy four waves of metines.

- For a personal reward, you need to destroy 5 metines or deal at least 200,000 damage.

- Reward: 10 Twilight Tokens and 5% chance of Twilight Dragon Wings for 7 days.

Boss Invasion

- Levels 50-99. Defeat three waves of bosses. Event duration is 30 minutes.

- For a personal reward you need to kill 2 bosses or deal at least 250,000 damage.

- Reward: 20 Twilight Tokens and 10% chance of an Ancient Enchanted Item.

Lord of the Abyss

- Levels 50-99. The boss appears alone, without metins or other reinforcements. Duration: 45 minutes.

- With one participant the boss has 6 million health. Each new account increases the stock by 4 million, up to a maximum of 30 million.

- The percentage of lost health is saved when the boss is strengthened.

- One manual hit on the boss is enough to qualify for a reward. Auto Hunt does not count.

- Reward: 30 Twilight Tokens, 20% chance of wings for 7 days and 1% chance of permanently recruiting Dragon Duskveil.

- Wings for 7 days give a fixed +5% against people and +5% resistance to people.

Refined sugar for belt

- The Scarlet Flame Stone has been added only to the chests of Razador and Nemera.

- There are only 3 cells in the belt; The stone is not included in automatic event rewards.

Major Update: Conqueror's Path

- Seven dungeon guardians now offer Normal, Heroic and Legendary difficulty.

- Heroic is for levels 90-99. Legendary unlocks at level 99 after a Heroic victory. Enter solo or with up to 4 players.

- Difficult victories grant fragments, trophies and seals. Only present contributors are rewarded; Auto Hunt does not count.

- Seven different seals create a Hall of Seven Seals key. The key is consumed when a new run starts; victory rewards one relic core and 8 trophies.

- Relics have five ranks in three paths: Hunter boosts boss damage, Crusher boosts Metin damage, and Guardian reduces incoming damage.

PvP and Arena

- Arena duels now move both opponents reliably between channels and no longer conflict with Dojang mode.

- All 8 active schools were rebalanced: defenses scale more smoothly, skills remain valuable, and critical and piercing hits are more predictable.

- Shaman healing scales better with target health, and a successful cleanse briefly prevents poison from being applied again.

Other Changes

- Interface and game text are complete in 12 languages. Empty WIKI pages and broken strings were fixed.

- Okey accepts any three cards: triple their sum, plus 15 points when all three share a color.

- The client runs more smoothly in crowds and around effects, pets and mounts. Expedition cosmetics were added to Item Shop; Conqueror's Path currencies are not sold.

Conqueror's Path: current rewards and exchange

- Legendary entry no longer consumes a trophy. Rewards scale by difficulty: 15-38 fragments and 3-8 trophies.

- The Hall of Seven Seals grants 8 trophies and one core. Its eight bosses have normalized health and power.

- The Exchange Keeper in first towns opens Event, Twilight Token and Conqueror Trophy shops.

- Trophy rewards are sold as direct items: supplies, progression, costumes, hairstyles, weapon skins, pets and mounts.

- The new premium sets remain exclusive to Item Shop and cannot be bought with trophies.

- Pet revival protein is sold by the Exchange Keeper: regular for 15 trophies and divine for 6 trophies.

Conqueror's Path: window and teleports

- The unified window shows all seven seals, currencies and the ranks of all three relic paths.

- Open it from F5 Dungeons, the dedicated bottom-panel button or the dungeon window.

- Teleport on each card moves you to the entrance NPC. It does not enter the dungeon or bypass level and access requirements.

- Hunter increases boss damage, Crusher increases damage to monsters and Metins, Guardian reduces incoming PvE damage.

- The current effect is shown beside each rank: Hunter +2/4/6/8/10%, Crusher +3/5/7/9/12%, Guardian 3/5/7/9/12% reduction.

- Bonuses from all three relic paths also apply outside dungeons and appear in your character's total stats.